Did you try my last game?
It was developed with Unity during a 36 hours developing session for the EDGE create challenge. The game didn't get in the prize, but EDGE wrote about it on its last issue using these really flattering words:"There were plenty of rich pickings besides, the wilfully frivolous time attack challenge No, Birdie,No! being one notable favourite, with the player attempting to cling to a rock face and switching the fingers of a pixellated avatar to avoid a vicious beak.
'This one nails the theme, and it's amusing'"